Design Project Five: Bodydata

Student Design Challenge: Bodydata: Designing for the Qualities of the Quantified Self

A Response to the 2014 CHI Student Design Competition

"Self-tracking, self-management and self-awareness are activities that promote agency and transformation of our own growing accumulation of bodydata. How can we transform this overwhelming incoming bodydata into self-knowledge?" 

-Full Design Prompt

Overview

In response to the 2014 CHI Student Design Competition, our team designed a wearable, heads-up navigational system, 'Light the Way', that would allow firefighters to located others firefighters in near zero to zero visibility conditions when they are in trouble or non-responsive. By using an arduino combined with a row of LEDs, our design is able to display navigational directional and proximity. 

Proof of Concept

-Deliverable - 'Light the Way'

Methods

Affinity Diagramming, Artifact Analysis, Arduino Prototyping, Behavioral Mapping, Brain Storming, Experience Prototyping, Interviews, Paper Prototyping, Personas, Scenarios, Sketching, Storyboards, Usability Testing

Reflection

'Light the Way' challenged me to step out of the roll as an interaction designer and into the roll of an interaction researcher. At the beginning of the process, I had to conduct interviews with firefighters, examine existing technologies that attempt to solve issues of navigation, and propose ideas on direction for the final design.

During this project, I operated as the team facilitator and kept everyone on-track and on-time with deliverables. By communicating with everyone on my team and applying design constraints, we were able to create a final design that many firefighters in Bloomington, Indiana are interested in.

Though we did not submit our design to the 2014 CHI student design challenge, we were the first group to every buildout a working prototype for our Interaction Design Principles class. I am proud of the fact that we explored how far we could take all the lessons we learned during our first semester and apply them to make an actual product we could user test.

 

Design

8th International Conference on Tangible, Embedded and Embodied Interaction (TEI) in Munich, Germany | 2014

8th International Conference on Tangible, Embedded and Embodied Interaction (TEI) in Munich, Germany | 2014

Interaction 2014, Information for Life

Interaction 2014, Information for Life

Human-Computer Interaction Design Podcast 2013-2014

Human-Computer Interaction Design Podcast 2013-2014

Design Project Three: Who Am I?   A Project to Find Your Core  ...   and Your WOW 

Design Project Three: Who Am I?
A Project to Find Your Core... and Your WOW 

Design Project Six: Eames Store Project   Rebuilding What Was Lost: The Eames Design Firm in the Information Age

Design Project Six: Eames Store Project
Rebuilding What Was Lost: The Eames Design Firm in the Information Age

Human-Computer Interaction Design Documentary 2013-2014

Human-Computer Interaction Design Documentary 2013-2014

Design Project Five: Bodydata  Designing for the Qualities of the Quantified Self

Design Project Five: Bodydata 
Designing for the Qualities of the Quantified Self